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Weapons, Armour and Materials

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Famoosh
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Weapons, Armour and Materials Empty Weapons, Armour and Materials

Post by MINDROP Wed 26 Jan - 19:38:18

Red is the stuff we need at launch.

Materials:


Level 1: Bronze

Level 15: Iron


level 30: Steel

Level 45: Dwarven

Level 60: Elven

Level 75: Brightsteel

Level 75: Silver (Order Given)

Level 90: Gold (Order given)

Level 100: Kvekvite (Order only)

Level 130: Dragonite (Order only)

Level 180:Helgrite (Helgr = sacred) {Order Only}


ETC.

LEATHER ARMOUR:
RESERVED FOR RANGERS, SCOUTS, KNIGHTS, ASSASSINS, THRUSTERS. BERSERKERS HAVE THEIR OWN ARMOUR.

level 1: leather

Level 10: Hardend Leather

Level 20: Studded Leather


Level 30: Lorica

Level 40: Nagra leather

Level 50: Urzhad leather

Level 60: Shrrg leather

Level 70: Fanghur leather

Level 80: Letherblaka leather

Level 100: Dragon Scale Armour

Level 120: Dragon Skin armour.



WIZARD ROBES: (they protect agains that element and boost that element's attack)

Apprentice Robes (Brown): Level 1

Mage Robes: (Blue) Level 10

Robes of Deloi: Level 20(earth)

Robes of Adurna: Level 40 (Water)

Brisingr Robes: Level 60 (fire)

Robes of Vadir: Level 80 (air)

Robes of Kvekva: Level 100 (lightning)

Robes of Vadir Abr: Level 120 (Invisibility and Order Only)


So, Dwarven Items would be slightly magically enhanced Armour made by the dwarves.

Elven Armour, would be magically enhanced elvan armour and weapos.

Then you have the order armour and weapons for thse outside the order. These you get through quests
and such.

Weapons:


Shields:

Square Shield: Warriors, Knights

Kite Shield: Knight

Round Shield: Knight and Warriors

Small shield: Knight, Warriors And Berserker.

Warrior weapons:

Short sword

Long sword [Knight Only]

Scimitar

Bastard sword (one handed with shield, two handed without) [Knight Only]

Battle axe

Knife

Short Spear (5 feet)

Two handed sword [knight only]

War hammer (Can be wielded with a small shield)

Great axe

Maul

Claymore

Berserker sword

Spoiler:


ARMOUR:

Plate Legs (Knight)

Plate body (Knight)


Chainmail

Medium Helm


Full helm (plum and visor)[Knight]

boots [knight]

Bracers (Can only be worn with chain mail)

Leather Armour

Shields (above)

Shoulder guard (large) [Berserker] {nothing else on the torso}

Berserker Leather Armour


Assassins:

Knife

Scimitar

Poisoned Daggers

Duel short swords

Spoiler:

Throwing Knives.

Twin Sai

Darts**

Blowgun**

Ninjato

Spoiler:


Assassin Armour:

Leather

Assassin Armour (Leather Armour with metal shell) (search league of Shadows Armour)

BOWS: ShortBows and Longbows and Crossbows. Short fires slightly faster, but long is more powerful. Crossbows are Slow, but very powerful.

SHORTBOWS only AT THE START

Pine: Level 1

Oak: 15


Willow: 30

Maple: 45

Ironwood: 60

Dwarven: 90

Elven Compound: 105

Menoa Tree compound: 120(Order Only)

Magic bow: 160 (Order Only) (enhanced with magic)


Magicians Weapons:


Staff with a gem on top to store Energy. Not very good physical attack.

Kyanite:1

Moonstone: 10


Sunstone: 20

Bloodstone: 30

Onyx:40

Quartz:50

Amethyst:60

Emerald:70

Topaz:80

Sapphire:90

Star Sapphire:100 (Order Given)

Ruby:100 (Order Only)

Star Ruby: 120(Order Only)

Diamond:140




Last edited by MINDROP on Tue 1 Feb - 12:20:49; edited 1 time in total
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Weapons, Armour and Materials Empty Re: Weapons, Armour and Materials

Post by FreestyleSkier Sat 29 Jan - 20:51:24

MINDROP wrote:Red is the stuff we need at launch.

LEATHER ARMOUR:
RESERVED FOR RANGERS, SCOUTS, KNIGHTS, ASSASSINS, THRUSTERS. BERSERKERS HAVE THEIR OWN ARMOUR.

level 1: leather
Weapons, Armour and Materials Drandos_Leather_Mail_M
or
Weapons, Armour and Materials 3-Belt_Leather_Mail
Level 10: Hardend Leather
Weapons, Armour and Materials Basic_Leather_Armor

Level 20: Studded Leather

Weapons, Armour and Materials Marksman_Leather_Armor_M
-Not Quite Studded, but still...

Level 30: Lorica

Level 40: Nagra leather

Level 50: Urzhad leather

Level 60: Shrrg leather

Level 70: Fanghur leather

Level 80: Letherblaka leather

Level 100: Dragon Scale Armour

Level 120: Dragon Skin armour.


WIZARD ROBES: (they protect agains that element and boost that element's attack)


Robes of Deloi: Level 15 (earth)
Weapons, Armour and Materials Wizard_Suit_for_Men
-Can Someone please change the colors to Browns?

Robes of Adurna: Level 30 (Water)
Weapons, Armour and Materials Odelia_Wizard_Suit
-Can someone change the colors to Blue Hues?

Brisingr Robes: Level 45 (fire)
Weapons, Armour and Materials Karis_Wizard_Suit
-Can someone change the color scheme to Red Hues?

Robes of Vadir: Level 60 (air)

Robes of Kvekva: Level 80 (lightning)

Robes of Vadir Abr: Level 120 (Will explain later)


Here is some of the robes/armor needed for launch..

The Joker
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Weapons, Armour and Materials Empty Re: Weapons, Armour and Materials

Post by MINDROP Sat 29 Jan - 21:16:36

Sweet.
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Post by Famoosh Sat 29 Jan - 21:22:39

Wow! I camt believe you made that Joker! Thats crazy!
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Weapons, Armour and Materials Empty Re: Weapons, Armour and Materials

Post by Durz Sun 30 Jan - 4:02:13

That is indeed quite good. Actually no it's great!
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Post by FreestyleSkier Sun 30 Jan - 13:04:23

Thanks Guys! Actually it was quite easy, I just found an example of something I liked on the internet then recreated a version of it using GIMP and Paint...

Free
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Post by Spartan Sun 30 Jan - 15:04:23

Wow haha great job! Did it take long to make them?
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Post by Durz Sun 30 Jan - 23:44:54

Also Mindrop, when are you gonna tell us about Robes of Vadir Abr? They have had the status of "will explain later" for a while now
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Post by MINDROP Mon 31 Jan - 0:08:09

Oh, yeah. They are Bris' Idea and in his fanfic apparently. I believe they are robes that makes the wearer invisable.
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Post by Thorn777 Mon 31 Jan - 0:50:19

Ah, that. Great!! Aren't those the clothes (actually, I think it was padded leather armor with enchantments on it) Eragon & Arya use to sneak into Galby's castle?? In any case, if it makes the user invisible, then shouldn't assassins also be able to wear it?? Because I seem to remember that apart from making the user invisible, those clothes also dampen sounds (footsteps or anything spoken by the user), are protected against major spells (using the user's energy to sustain the spells) & hides the user's mind completely (as in no one can even feel the user's consciousness) from others. Just a thought.
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Post by Durz Mon 31 Jan - 9:52:04

Wow, these robes are quite stacked. And their only level 120!
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Post by MINDROP Mon 31 Jan - 9:57:21

Yeah, We probably need more.
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Post by Durz Mon 31 Jan - 18:14:56

Need to add more levels to that?
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Post by MINDROP Mon 31 Jan - 20:10:36

No, more robes.
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Post by Thorn777 Mon 31 Jan - 23:49:19

!!!.... more robes??
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Post by MINDROP Tue 1 Feb - 0:03:59

Yes, more robes. We have a large selection of other armours and all, we need several more robes.
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Post by Durz Tue 1 Feb - 1:04:05

Hmmm I have an idea for 3 more robes. They can be Robes of Dauth, Robes of Andlat and Robes of Froehr. Those words are all AL for death. I can make them if you want. They will be all different colours, but same look and design.
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Post by MINDROP Tue 1 Feb - 9:44:28

I was thinking more like mage robes, apprentice robes, etc.
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Post by Thorn777 Tue 1 Feb - 11:25:44

DurzasMinion wrote:Hmmm I have an idea for 3 more robes. They can be Robes of Dauth, Robes of Andlat and Robes of Froehr. Those words are all AL for death. I can make them if you want. They will be all different colours, but same look and design.

And these three "Robes of Death" have something as a special effect, common to all the three, am I right??
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Post by MINDROP Tue 1 Feb - 12:18:36

Yeah, I do not think we need to have more power robes like the ones I already put. I have to rework things a bit.
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Post by MINDROP Tue 1 Feb - 12:21:24

Edited things.
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Post by Durz Tue 1 Feb - 19:50:40

So no to the 3 robes of death? All robes/armors have special and different effects. One will support a certain spells better and will defend against certain spells better. That's how all robes and armors work
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Post by Alfreredocsil Tue 1 Feb - 20:15:41

Lets not over do the items list to start with. We have a mountain to climb as it is, lol.
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Post by MINDROP Tue 1 Feb - 20:24:06

Yeah, how would robes of death work even? The other robes boost magic attack and defense for that one area and the last one makes you invisible.

Anything else probably is overdoing it.
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Post by Durz Wed 2 Feb - 0:00:45

Didn't you ask for more robes? I don't know how they would work, they could work exactly as the other robes. I never said they had to have some special effect like the invisibility robes, they just have special attributes, just like the elemental robes do
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