Weapons, Armour and Materials
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Famoosh
FreestyleSkier
MINDROP
7 posters
Alagaesia Online Forums :: Alagaesia Online :: Alagaesia Online Game development :: Game Suggestions
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Weapons, Armour and Materials
Red is the stuff we need at launch.
Materials:
Level 1: Bronze
Level 15: Iron
level 30: Steel
Level 45: Dwarven
Level 60: Elven
Level 75: Brightsteel
Level 75: Silver (Order Given)
Level 90: Gold (Order given)
Level 100: Kvekvite (Order only)
Level 130: Dragonite (Order only)
Level 180:Helgrite (Helgr = sacred) {Order Only}
ETC.
LEATHER ARMOUR:
RESERVED FOR RANGERS, SCOUTS, KNIGHTS, ASSASSINS, THRUSTERS. BERSERKERS HAVE THEIR OWN ARMOUR.
level 1: leather
Level 10: Hardend Leather
Level 20: Studded Leather
Level 30: Lorica
Level 40: Nagra leather
Level 50: Urzhad leather
Level 60: Shrrg leather
Level 70: Fanghur leather
Level 80: Letherblaka leather
Level 100: Dragon Scale Armour
Level 120: Dragon Skin armour.
WIZARD ROBES: (they protect agains that element and boost that element's attack)
Apprentice Robes (Brown): Level 1
Mage Robes: (Blue) Level 10
Robes of Deloi: Level 20(earth)
Robes of Adurna: Level 40 (Water)
Brisingr Robes: Level 60 (fire)
Robes of Vadir: Level 80 (air)
Robes of Kvekva: Level 100 (lightning)
Robes of Vadir Abr: Level 120 (Invisibility and Order Only)
So, Dwarven Items would be slightly magically enhanced Armour made by the dwarves.
Elven Armour, would be magically enhanced elvan armour and weapos.
Then you have the order armour and weapons for thse outside the order. These you get through quests
and such.
Weapons:
Shields:
Square Shield: Warriors, Knights
Kite Shield: Knight
Round Shield: Knight and Warriors
Small shield: Knight, Warriors And Berserker.
Warrior weapons:
Short sword
Long sword [Knight Only]
Scimitar
Bastard sword (one handed with shield, two handed without) [Knight Only]
Battle axe
Knife
Short Spear (5 feet)
Two handed sword [knight only]
War hammer (Can be wielded with a small shield)
Great axe
Maul
Claymore
Berserker sword
ARMOUR:
Plate Legs (Knight)
Plate body (Knight)
Chainmail
Medium Helm
Full helm (plum and visor)[Knight]
boots [knight]
Bracers (Can only be worn with chain mail)
Leather Armour
Shields (above)
Shoulder guard (large) [Berserker] {nothing else on the torso}
Berserker Leather Armour
Assassins:
Knife
Scimitar
Poisoned Daggers
Duel short swords
Throwing Knives.
Twin Sai
Darts**
Blowgun**
Ninjato
Assassin Armour:
Leather
Assassin Armour (Leather Armour with metal shell) (search league of Shadows Armour)
BOWS: ShortBows and Longbows and Crossbows. Short fires slightly faster, but long is more powerful. Crossbows are Slow, but very powerful.
SHORTBOWS only AT THE START
Pine: Level 1
Oak: 15
Willow: 30
Maple: 45
Ironwood: 60
Dwarven: 90
Elven Compound: 105
Menoa Tree compound: 120(Order Only)
Magic bow: 160 (Order Only) (enhanced with magic)
Magicians Weapons:
Staff with a gem on top to store Energy. Not very good physical attack.
Kyanite:1
Moonstone: 10
Sunstone: 20
Bloodstone: 30
Onyx:40
Quartz:50
Amethyst:60
Emerald:70
Topaz:80
Sapphire:90
Star Sapphire:100 (Order Given)
Ruby:100 (Order Only)
Star Ruby: 120(Order Only)
Diamond:140
Materials:
Level 1: Bronze
Level 15: Iron
level 30: Steel
Level 45: Dwarven
Level 60: Elven
Level 75: Brightsteel
Level 75: Silver (Order Given)
Level 90: Gold (Order given)
Level 100: Kvekvite (Order only)
Level 130: Dragonite (Order only)
Level 180:Helgrite (Helgr = sacred) {Order Only}
ETC.
LEATHER ARMOUR:
RESERVED FOR RANGERS, SCOUTS, KNIGHTS, ASSASSINS, THRUSTERS. BERSERKERS HAVE THEIR OWN ARMOUR.
level 1: leather
Level 10: Hardend Leather
Level 20: Studded Leather
Level 30: Lorica
Level 40: Nagra leather
Level 50: Urzhad leather
Level 60: Shrrg leather
Level 70: Fanghur leather
Level 80: Letherblaka leather
Level 100: Dragon Scale Armour
Level 120: Dragon Skin armour.
WIZARD ROBES: (they protect agains that element and boost that element's attack)
Apprentice Robes (Brown): Level 1
Mage Robes: (Blue) Level 10
Robes of Deloi: Level 20(earth)
Robes of Adurna: Level 40 (Water)
Brisingr Robes: Level 60 (fire)
Robes of Vadir: Level 80 (air)
Robes of Kvekva: Level 100 (lightning)
Robes of Vadir Abr: Level 120 (Invisibility and Order Only)
So, Dwarven Items would be slightly magically enhanced Armour made by the dwarves.
Elven Armour, would be magically enhanced elvan armour and weapos.
Then you have the order armour and weapons for thse outside the order. These you get through quests
and such.
Weapons:
Shields:
Square Shield: Warriors, Knights
Kite Shield: Knight
Round Shield: Knight and Warriors
Small shield: Knight, Warriors And Berserker.
Warrior weapons:
Short sword
Long sword [Knight Only]
Scimitar
Bastard sword (one handed with shield, two handed without) [Knight Only]
Battle axe
Knife
Short Spear (5 feet)
Two handed sword [knight only]
War hammer (Can be wielded with a small shield)
Great axe
Maul
Claymore
Berserker sword
- Spoiler:
ARMOUR:
Plate Legs (Knight)
Plate body (Knight)
Chainmail
Medium Helm
Full helm (plum and visor)[Knight]
boots [knight]
Bracers (Can only be worn with chain mail)
Leather Armour
Shields (above)
Shoulder guard (large) [Berserker] {nothing else on the torso}
Berserker Leather Armour
Assassins:
Knife
Scimitar
Poisoned Daggers
Duel short swords
- Spoiler:
Throwing Knives.
Twin Sai
Darts**
Blowgun**
Ninjato
- Spoiler:
Assassin Armour:
Leather
Assassin Armour (Leather Armour with metal shell) (search league of Shadows Armour)
BOWS: ShortBows and Longbows and Crossbows. Short fires slightly faster, but long is more powerful. Crossbows are Slow, but very powerful.
SHORTBOWS only AT THE START
Pine: Level 1
Oak: 15
Willow: 30
Maple: 45
Ironwood: 60
Dwarven: 90
Elven Compound: 105
Menoa Tree compound: 120(Order Only)
Magic bow: 160 (Order Only) (enhanced with magic)
Magicians Weapons:
Staff with a gem on top to store Energy. Not very good physical attack.
Kyanite:1
Moonstone: 10
Sunstone: 20
Bloodstone: 30
Onyx:40
Quartz:50
Amethyst:60
Emerald:70
Topaz:80
Sapphire:90
Star Sapphire:100 (Order Given)
Ruby:100 (Order Only)
Star Ruby: 120(Order Only)
Diamond:140
Last edited by MINDROP on Tue 1 Feb - 12:20:49; edited 1 time in total
Re: Weapons, Armour and Materials
MINDROP wrote:Red is the stuff we need at launch.
LEATHER ARMOUR:
RESERVED FOR RANGERS, SCOUTS, KNIGHTS, ASSASSINS, THRUSTERS. BERSERKERS HAVE THEIR OWN ARMOUR.
level 1: leather
or
Level 10: Hardend Leather
Level 20: Studded Leather
-Not Quite Studded, but still...
Level 30: Lorica
Level 40: Nagra leather
Level 50: Urzhad leather
Level 60: Shrrg leather
Level 70: Fanghur leather
Level 80: Letherblaka leather
Level 100: Dragon Scale Armour
Level 120: Dragon Skin armour.
WIZARD ROBES: (they protect agains that element and boost that element's attack)
Robes of Deloi: Level 15 (earth)
-Can Someone please change the colors to Browns?
Robes of Adurna: Level 30 (Water)
-Can someone change the colors to Blue Hues?
Brisingr Robes: Level 45 (fire)
-Can someone change the color scheme to Red Hues?
Robes of Vadir: Level 60 (air)
Robes of Kvekva: Level 80 (lightning)
Robes of Vadir Abr: Level 120 (Will explain later)
Here is some of the robes/armor needed for launch..
The Joker
FreestyleSkier- Hatchling
- Gender : Posts : 67
Join date : 2011-01-24
Location : USA
Re: Weapons, Armour and Materials
Wow! I camt believe you made that Joker! Thats crazy!
Famoosh- King
- Gender : Posts : 631
Join date : 2010-10-02
Age : 70
Location : Earth's mantle
Re: Weapons, Armour and Materials
That is indeed quite good. Actually no it's great!
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
Thanks Guys! Actually it was quite easy, I just found an example of something I liked on the internet then recreated a version of it using GIMP and Paint...
Free
Free
FreestyleSkier- Hatchling
- Gender : Posts : 67
Join date : 2011-01-24
Location : USA
Re: Weapons, Armour and Materials
Wow haha great job! Did it take long to make them?
Spartan- Armstrong Guild Leader
- Gender : Posts : 966
Join date : 2010-09-25
Age : 2022
Location : You would love to know wouldn't you.....STALKER!!!!!!!
Re: Weapons, Armour and Materials
Also Mindrop, when are you gonna tell us about Robes of Vadir Abr? They have had the status of "will explain later" for a while now
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
Oh, yeah. They are Bris' Idea and in his fanfic apparently. I believe they are robes that makes the wearer invisable.
Re: Weapons, Armour and Materials
Ah, that. Great!! Aren't those the clothes (actually, I think it was padded leather armor with enchantments on it) Eragon & Arya use to sneak into Galby's castle?? In any case, if it makes the user invisible, then shouldn't assassins also be able to wear it?? Because I seem to remember that apart from making the user invisible, those clothes also dampen sounds (footsteps or anything spoken by the user), are protected against major spells (using the user's energy to sustain the spells) & hides the user's mind completely (as in no one can even feel the user's consciousness) from others. Just a thought.
Thorn777- Lord Of The Riders
- Gender : Posts : 294
Join date : 2010-12-01
Age : 1024
Location : Somewhere on Planet Earth
Re: Weapons, Armour and Materials
Wow, these robes are quite stacked. And their only level 120!
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
Need to add more levels to that?
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
!!!.... more robes??
Thorn777- Lord Of The Riders
- Gender : Posts : 294
Join date : 2010-12-01
Age : 1024
Location : Somewhere on Planet Earth
Re: Weapons, Armour and Materials
Yes, more robes. We have a large selection of other armours and all, we need several more robes.
Re: Weapons, Armour and Materials
Hmmm I have an idea for 3 more robes. They can be Robes of Dauth, Robes of Andlat and Robes of Froehr. Those words are all AL for death. I can make them if you want. They will be all different colours, but same look and design.
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
DurzasMinion wrote:Hmmm I have an idea for 3 more robes. They can be Robes of Dauth, Robes of Andlat and Robes of Froehr. Those words are all AL for death. I can make them if you want. They will be all different colours, but same look and design.
And these three "Robes of Death" have something as a special effect, common to all the three, am I right??
Thorn777- Lord Of The Riders
- Gender : Posts : 294
Join date : 2010-12-01
Age : 1024
Location : Somewhere on Planet Earth
Re: Weapons, Armour and Materials
Yeah, I do not think we need to have more power robes like the ones I already put. I have to rework things a bit.
Re: Weapons, Armour and Materials
So no to the 3 robes of death? All robes/armors have special and different effects. One will support a certain spells better and will defend against certain spells better. That's how all robes and armors work
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
Re: Weapons, Armour and Materials
Lets not over do the items list to start with. We have a mountain to climb as it is, lol.
Re: Weapons, Armour and Materials
Yeah, how would robes of death work even? The other robes boost magic attack and defense for that one area and the last one makes you invisible.
Anything else probably is overdoing it.
Anything else probably is overdoing it.
Re: Weapons, Armour and Materials
Didn't you ask for more robes? I don't know how they would work, they could work exactly as the other robes. I never said they had to have some special effect like the invisibility robes, they just have special attributes, just like the elemental robes do
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
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Alagaesia Online Forums :: Alagaesia Online :: Alagaesia Online Game development :: Game Suggestions
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