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Starter classes and hybrid classes

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Drekea
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Caerin Daeyer
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Post by Argetlam Tre Wed 6 Oct - 8:14:45

True haha so would there be able to be a pure like in rs? High offfense plus low defence =lower combat level and better attack stats?
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Post by Argetlam Tre Wed 6 Oct - 8:16:40

And span, yeah true it is the hardest thing in the game haha. What if you fail your order trials? Then can you try again later?
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Post by MINDROP Wed 6 Oct - 9:43:28

Not sure about failed Order trials.

Yes, you can Pure, from my understanding.

Oh, And Pikeman Class is changed to Thruster. Read my reasons why inmy first potof Basic Amour/Waponry and Materians in the game suggestion. I keep updating it, so always check that first post out.
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Post by The Spaniard Wed 6 Oct - 10:26:00

Yes you can be a pure. But, each class uses different skills, meaning if you're pure strength, you will be a very poor crafter, scout, mage, etc. Food for thought
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Post by MINDROP Wed 6 Oct - 11:23:20

Yes Span, but a pure is generally used to kill people. They are low level, but deadly.
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Post by Fallen Elf Wed 6 Oct - 17:12:54

Argetlam Tre wrote:And span, yeah true it is the hardest thing in the game haha. What if you fail your order trials? Then can you try again later?

Yeah I'm pretty sure you can.
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Post by Argetlam Tre Wed 6 Oct - 17:40:33

Okie dokie Smile and yeah pures are designed for the soul purpose of killing. Thats why i play rs, so i want one here also Smile
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Post by Caerin Daeyer Wed 6 Oct - 18:06:19

Good idea for a hybrid class series:

Combatant
Duelist
Dragoon
Warlock-Warwitch
High Warlock- WarWitch
Grand High Warlock- Warwitch

This group of fighters are skilled with medium range weapons (spears, staves, halberds, meteor hammers, etc.) and offensive spells that don't require the use of spirits. Their greatest strength is weakening the enemy at range with spells before closing in for a brutal, efficient kill with their weapons. They rely mostly on their strength and intelligence for their spells and fighting techniques, not being very skilled with the application of armor and ranged weapons such as bows. Relies on either speed, their weapon, attacking, or very heavy armor to protect themselves.

Moderate skill with medium range weapons and offensive spells.
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Post by Argetlam Tre Wed 6 Oct - 18:10:17

Lol u thought that through.
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Post by MINDROP Wed 6 Oct - 18:22:06

That is what I am going to tailor the Arcaine Warrior towards. A bit different, but yeah.
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Post by Argetlam Tre Wed 6 Oct - 18:25:07

cool cause ima b an arcane warrior. But if a dragon rider is = ish in power to a shade, shouldn't becoming a shade be almost as hard as becoming a dragon rider??
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Post by MINDROP Wed 6 Oct - 18:55:58

I want to see it be easy to become a Shade, Once your magic level is high enough to begin doing sourcery. We talked about the idea that each time you summor spirits, you will have a certain predetermind chance at calling to powerful spirits and becoming a shade. The higher level spell, the more risk.
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Post by Fallen Elf Wed 6 Oct - 20:01:07

Shades definitely are not has hard to become as a rider. You don't get a powerful fire-breathing lizard when you become a Shade.

Summoning the spirits is what I think will be easy, but training your sorcery high enough is what I think will be the hard part.
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Post by The Spaniard Wed 6 Oct - 20:13:09

Good idea for a hybrid class series:

Combatant
Duelist
Dragoon
Warlock-Warwitch
High Warlock- WarWitch
Grand High Warlock- Warwitch

This group of fighters are skilled with medium range weapons (spears, staves, halberds, meteor hammers, etc.) and offensive spells that don't require the use of spirits. Their greatest strength is weakening the enemy at range with spells before closing in for a brutal, efficient kill with their weapons. They rely mostly on their strength and intelligence for their spells and fighting techniques, not being very skilled with the application of armor and ranged weapons such as bows. Relies on either speed, their weapon, attacking, or very heavy armor to protect themselves.

Moderate skill with medium range weapons and offensive spells.

-Spellweavers are offensive magicians that don't use spirits
-Knights are fights that rely on heavy shielding and armor to protect themselves and others
You're basically renaming some of the classes
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Post by Argetlam Tre Wed 6 Oct - 22:09:13

true
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Post by Night Angel Kage Wed 6 Oct - 23:31:45

Okay I know I am not a mod but one word posts are very annoying. Here is a new addition to the rules which is also extremely helpful. go here. I know we are a very spam tolerant forum but let's try not to one word post. This is mainly a suggestion.
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Post by Durz Thu 7 Oct - 0:50:45

Ya I agree Kage. Its just pointless, try and include something else in your posts.
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Post by Argetlam Tre Thu 7 Oct - 19:12:47

OK HOWS THIS? True, he did restate some things, but there were also it looked like, a few new additions. Better?
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Post by Blodh Eldrvarya Gata Thu 7 Oct - 19:16:38

Its beautiful Tre, its beautiful. Become an author, it was beautifully composed.
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Post by Argetlam Tre Thu 7 Oct - 19:18:49

whythanka misses. i try Smile and im probably done here on the forums for a while because of mom banning me so if i dont get on, thatsah why
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Post by Fallen Elf Thu 7 Oct - 19:23:42

Spam isn't necessarily a problem unless repeated through multiple threads.
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Post by Blodh Eldrvarya Gata Thu 7 Oct - 20:07:32

Ouch, that sucks.
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Post by Fallen Elf Thu 7 Oct - 20:14:32

What, the spam thing? Nah, it's actually kinda fair.
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Post by Alfreredocsil Thu 7 Oct - 20:40:45

No, he was talking about the other guy getting grounded from the computer a page back.
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Post by Fallen Elf Thu 7 Oct - 21:12:11

Oh.
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