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BYOND Questions

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Post by Durz Wed 13 Oct - 12:01:57

Wow, I get a headache looking at that lol
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Post by Fallen Elf Wed 13 Oct - 16:42:22

I'm not even sure I did it right lol.
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Post by Famoosh Wed 13 Oct - 18:34:56

Thats the code to put you on a certain spot you specify on the map when you login. And you made the walls walk-through.(I know, Im pretty critical). I dunno how im gunnna do that span. Im on like, chapter four describing all the verbs. Im working out how to extinguish lamps and open chests right now. Youre right, the properties of something are super easy to define.
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Post by Fallen Elf Wed 13 Oct - 19:04:52

Famoosh wrote:Thats the code to put you on a certain spot you specify on the map when you login. And you made the walls walk-through.(I know, Im pretty critical). I dunno how im gunnna do that span. Im on like, chapter four describing all the verbs. Im working out how to extinguish lamps and open chests right now. Youre right, the properties of something are super easy to define.

I did that on purpose.
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Post by MINDROP Wed 13 Oct - 19:09:02

Yeah, for now, I will make the armour and weapons, then let your guys scrip them in. lol
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Post by Durz Wed 13 Oct - 22:43:23

O boy, I better start understanding that quickly
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Post by The Spaniard Thu 14 Oct - 1:42:43

So it would be...
turf
-floor
--icon='floor.dmi'
-wall
--icon='wall.dmi
--Density=0
-start
--icon='floor.dmi'

mob
-icon='player.dmi'
-Login()
--loc=locate(/turf/start)

Fam was right. That would just make it so that you start on "start"(Though you never defined it, it would come out as an compiling error(I defined it in red)

And for the teleporting thing, try using DblClick()
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Post by Famoosh Thu 14 Oct - 10:25:46

okay thanks, I'll experiment with that.
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Post by Blodh Eldrvarya Gata Thu 14 Oct - 20:39:26

Haha, MD, I bet you're gonna -love- designing the weapons...Since these guys are coding, I'll figure out more weapons for you? Or...designs?
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Post by MINDROP Thu 14 Oct - 20:44:36

Yeah, Ceiren is helping me too. I fail at some of the stuff. I really need to learn animation.
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Post by The Spaniard Thu 14 Oct - 21:39:16

Any ever figure out teleporting? Very Happy
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Post by Alfreredocsil Thu 14 Oct - 21:48:39

Uhm...no, but I can do this....BYOND Questions - Page 2 Sfun_d12
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Post by The Spaniard Thu 14 Oct - 21:49:47

Oh my god that made my laugh lol!

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Post by Alfreredocsil Thu 14 Oct - 21:53:08

Really? BYOND Questions - Page 2 Ssc_ja10
Cool, a good laugh once in a while is good medicine BYOND Questions - Page 2 Sfun_o10
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Post by The Spaniard Thu 14 Oct - 21:54:18

Yes it is lol

So, where have you been? I've yet to see you in the chat room lol
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Post by Alfreredocsil Thu 14 Oct - 21:58:48

Haha, I have been on there quite a bit but not lately. Every time I see where someone posts that they are on..I go in there and nada...nobudy there? Lol, It usually takes me about an hour to catch up on everything new posted through the day and then I do a bit of office work and hit the hay, lol.

I'll be in there tonight though for a bit.
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Post by The Spaniard Fri 22 Oct - 0:11:10

Curiosity, did anyone ever figure out how to use the DblClick() proc?

(If not I'll post a little example Very Happy)
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Post by Fallen Elf Fri 22 Oct - 0:35:40

Lol I'm about to change my name soon if all the other Administrators are, and no I have stopped looking recently.
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Post by The Spaniard Fri 22 Oct - 0:39:07

I feel like putting an example anyways study

So for anyone wondering "Whatcha talkin bout spaniard?" Well read a few posts back and I asked some people to try and make their character teleport from one spot to the next by simply double clicking on the space they wanted to go to. Well here it is:
(As I did before, indents will shown with " - ")
((Also, you should make a simply world to get this up and working))

turf
-DblClick()
--if(src.density)
---usr << "You're unable to teleport there"
--else
---usr.loc = src

Simple as that Very Happy

You put in a pre defined proc (DbleClick()) and use that to do what you want
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Post by Durz Fri 22 Oct - 1:06:21

Wow, that is truely amazing that you can understand that kind of language (for lack of a better term). Just looking at that just about sends me around the bend.
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Post by Famoosh Mon 25 Oct - 18:23:21

Ah yes, now it makes sense.
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Post by The Spaniard Wed 10 Nov - 14:13:20

Not really sure if I should close this or not, yes, no?
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Post by Fallen Elf Wed 10 Nov - 17:51:11

I think we should close it for now. If anyone has a question about BYOND, ask Span.

Closed.
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