too many classes
4 posters
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too many classes
I think we should have a big discussion about which classes should be the ones to stick around and what goes away. Some are obviously not going to be played by many, and with the advancement system, it's difficult to balance things around so many classes/professions.
sinitar- Hatchling
- Gender : Posts : 51
Join date : 2011-01-07
Age : 33
Location : The internets
Re: too many classes
Thanks, although I would still like to participate in a thorough discussion about each class, the development system and such
sinitar- Hatchling
- Gender : Posts : 51
Join date : 2011-01-07
Age : 33
Location : The internets
Re: too many classes
Yeah, I am not the most thrilled about the class set up either. I would prefer a bit more like Runescape. Where you have stats, and you build them up. We will have perks for each class though, and you will be able to mix them.assuming you have unlocked them.
Re: too many classes
I think the class sytem is sturdy, just a little hard to understand. I like how you get perks, and those perks will most likely be stat advantages if Im not mistaken. I think once we start playing, the classes will work well.
Famoosh- King
- Gender : Posts : 631
Join date : 2010-10-02
Age : 70
Location : Earth's mantle
Re: too many classes
I also agree Fam, once you understand them then they're good
Durz- Lord of the Minions
- Gender : Posts : 1437
Join date : 2010-09-20
Age : 2000
Location : Great White North
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